If the GPU is the new superstar in computing hardware, Octane Render may be the shooting star among CG GPU-accelerated software. Neel Kar, CG artist and mediaworkstations.net client, soon after discovering Otoy’s flagship application, came to us about building the best computer for Octane Render.

We recently interviewed Neel about this experience. An Infinity Ward veteran and the Director of Cinematics on Call Of Duty: Ghosts, he shared with us how getting 3D / 2D hybrid style frames back from The Mill at an incredible rate almost 3 years ago sparked an exploration of GPU acceleration for his workflow. Letting go of his HP Z840 workstation, we walked him through first one and then a second i-X2 Mediaworkstation configurations optimized for Octane Render. Maya and ZBrush and Mental Ray were his core applications – they’re now supporting applications for his core work in Octane. “The experience was night-and-day” he says, going from the HP Z840 and Mental Ray, to i-X2 with 4 NVIDIA GPUs and Octane. “With Octane, it really feels like a CG photo shoot. You’re a real cameraman…it feels like you’re there.”

It’s perhaps no surprise Neel gravitated to Octane Render. The tide of GPGPU computing has risen dramatically in the last 3 years, and Octane is riding the crest of that wave. Another user benefit of the application, there’s no need to answer the question of Geforce vs. Quadro. Octane Render makes photorealistic, unbiased and real-time creativity a reality on the desktop with either Quadro or GeForce GPUs – which also makes powerful, 3+ GPU workstations for the most demanding content creation needs more cost-effective.

If you’d like to see how GPU acceleration can optimize your workflow, or discuss configuring the best computer for octane render, please visit https://www.mediaworkstations.net/configure and we’ll get back to you promptly.