OctaneRender brings new state-of-the-art tools never seen before in any production renderer. Features include volumetric light field primitives and deep motion buffers for high frame rate VR rendering . The release also incorporates important industry and standards for GPU rendering, including Open Shader Language (OSL) and Academy Award-winning OpenVDB for particle simulation.
OctaneRender supports rendering of particulate matter such as clouds, smoke, fog and fire.
Deep Pixel Rendering
OctaneRender adds deep pixel rendering support as well as live connecting of DCC and compositing apps through the OctaneRender for NUKE plugin.
Live Texture Baking
OctaneRender supports unbiased GPU texture baking (UV or volumetric) of global illumination, spherical harmonics and 8D light fields.
OctaneRender also has plugins for some of the premiere content creation tools available:
|Autodesk® 3ds Max®||CINEMA 4D®||NUKE®|
|AutoCAD®||DAZ® Studio||Autodesk® Revit®|
|Autodesk® Inventor®||GRAPHISOFT® ArchiCAD®||Rhinoceros®|
|Blender®||LightWave®||Smith Micro’s Poser®|
To get specific questions answered about your workflow needs, please email us at email@example.com or call us directly at 424-235-7479.