It may be genetic at this point with "Apple" products: beautiful, quiet hardware designed for media professionals, which makes little difference in the key metric: performance. While something of a PC vs. Mac conversation, we did want to take a brief look at the new Blackmagic eGPU pro and con, and compare it with more
Jeffrey, Meats and Chad at StudioThis is Part II of our interview with Jeffrey Jasper, CEO of nphinit LLC, former CTO of New Deal Studios, and winner of Academy Award for Best Visual Effects on Interstellar. Did you miss Part I? View it here.Christopher: As I recall, basically where we’d left it is we’d finished
Part I of II: Our interview with Jeffrey Jasper, CEO of nphinit, LLC. a company doing entertainment technology development for international markets. Former CTO, New Deal Studios, winner of Academy Award for Best Visual Effects on Interstellar. Christopher: Jeffrey Jasper. Jeffrey: Hey, how’s it going? Christopher: It’s going good man, how are you doing?
Image: GPU Rendering, OctaneRender, by Cornelius Dämmrich PART 2: OctaneRender Hardware Christopher: Let’s pick back up re GPU rendering with OctaneRender with workflow considerations, and best hardware for OctaneRender. As we both know, hardware choices depend on the user and needs, software, how you use that software and how much that software makes up
PART 1: OctaneRender Software CJ: Hi Tom. Thanks for making time today to talk about OctaneRender. TG: Hello, Christopher. My pleasure CJ: Why don’t we start with the basics. What is OctaneRender? TG: OctaneRender is GPU-accelerated, unbiased, physically correct and easy to use spectral render engine. Before Octane we had mostly biased engines
Want to learn how our products can improve your Octane render times? Give us a call at 424-235-7479 and we'll assess your workflow and recommend the best configuration for you. “...and darkness was on the face of the deep.” Yes - a famous and somewhat ominous opening of a book. It
Neel Kar, VFX artist and Dad, discusses his work, ideation and octane render with us.Hi, my name is Neel Kar, I'm an artist in the gaming industry and have been for the last 8 years. I have worked on the Call of Duty series since the first Modern Warfare, and co-directed